X3D Earth Terrain-Tile Production Chain
نویسنده
چکیده
Broad needs for digital models of real environments such as 3D terrain or cyber cities are increasing. Many applications related to modeling and simulation require virtual environments constructed from real-world geospatial information in order to guarantee relevance and accuracy in the simulation. The most fundamental data for building virtual environments, terrain elevation and orthogonal imagery, is typically acquired using optical sensors mounted on satellites or airplanes. Providing interoperable and reusable digital models in 3D is important for promoting practical applications of high-resolution airborne imagery. This paper presents research results regarding virtual-environment representations of geospatial information, especially for 3D shape and appearance of virtual terrain. It describes a framework for constructing real-time 3D models of large terrain based on highresolution satellite imagery. This approach is also suitable for underwater bathymetry. The Extensible 3D Graphics (X3D) Geospatial Component standard is applied to produce X3D Earth models with global scope. Efficient rendering, network retrieval and data caching/removal must all be optimized simultaneously, across servers, networks and clients, in order to accomplish these goals properly. Details of this standard-based approach for providing an infrastructure for real-time 3D simulation merging high-resolution geometry and imagery are also presented. This work facilitates open interchange and interoperability across diverse simulation systems and is independently usable by governments, industry, scientists and the general public.
منابع مشابه
X3D-Earth in the Software Visualization Pipeline
We need tools and new ways to visualize our software execution traces and to deploy and integrate the visualizations into users’ environments. We are currently implementing existing information visualization 3D metaphors using X3D to visualize our execution traces, however most of these metaphors are principly node-link diagrams or graph structures and are not easy to interpret nor understand. ...
متن کاملX3D Earth Requirement Recommendation: Peer-to-Peer (P2P) Streaming Content Delivery
Web3D Consortium's new initiative X3D Earth will attempt to create a browsable environment of planet Earth in full 3D, providing access of a vast amount of 3D contents to a wide range of users that include the general public. Scalability of the system architecture and delivery mechanism thus is recognized as an important goal and requirement for X3D Earth. However, today's predominant client-se...
متن کاملLarge Scale Terrain Real-Time Rendering on GPU Using Double Layers Tile Quad Tree and Cuboids Bounding Error Metric
Improving terrain tile data selection efficiency, real-time loading of visible tile data and building GPU-based continuous Level of Details (LOD) are the key technologies for large scale terrain rendering on GPU. In this article, in order to reduce terrain tile data selection time, we build double layers tile quad tree for massive terrain data and organize tile data by designing Z-order space f...
متن کاملFast Rendering of Massive Textured Terrain Data
Rendering of textured terrain models has become a widely used technique in the field of GIS applications and virtual reality. In this paper, we propose a framework based on tile-pyramid model and linear quadtree tile-index, which enable the real-time rendering of out-of-core terrain data sets while guaranteeing geometric and texture accuracy. The digital elevation model tile pyramid and the ort...
متن کاملIrregular Morphing for Real-Time Rendering of Large Terrain
The following paper proposes an alternative approach to the real-time adaptive triangulation problem. A new region-based multiresolution approach for terrain rendering is described which improves on-the-fly the distribution of the density of triangles inside the tile after selecting appropriate Level-Of-Detail by an adaptive sampling. This proposed approach organizes the heightmap into a QuadTr...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2009